Game Jam
Project role : Game, Level and Narrative Design
Type: Narrative game
Platform: PC, Mac, Linux
https://hembertmuda.itch.io/tempus-fugit
Pay a fine by talking with strange passengers about their most personal memories. Tempus Fugit is a short narrative game in which you talk to strangers to unveil strange stories about them.
Tempus Fugit has been made for Ludum Dare #44 by a team of five:
Camille Blum : 2D/3D artist
Simon Hembert : Programmer
Melissa Petrucci : UI artist - Narrative Design
Anthony Plomion : Sound Designer
Ugo Trelis : Game/Level/Narrative Design